
Unlike some of the other returning characters from the previous Resident Evil films, Boris Kodjoe survived in the last film (Resident Evil: Afterlife). So when we asked him on the set of Resident Evil: Retribution last month when he find out that he’d be coming back as Luther West, he told us, “I guess two years ago when I read the script and found out that I didn’t die. That was pretty clear then.” During the rest of the interview, Kodjoe talked to us about what fans can expect in the fifth film, the action scenes, the gunplay, the fans, what filming in Toronto has been like, and so much more. Hit the jump to read what he had to say.
Question: When did you first find out that you were going to be back in the fifth one? The fourth and fifth?
Boris Kodjoe: I guess two years ago when I read the script and found out that I didn’t die. That was pretty clear then.
This movie seems to be playing with a lot of duality. There are characters that aren’t who they say they are, there are characters who come back from the grave…
Kodjoe: Clones.
Yeah, clones. Now your character disappeared for a little bit of time at the end of the last one, so are you who you say you are in this one?
Kodjoe: I have no idea. I really don’t know. Paul [W.S. Anderson]’s imagination is amazing. He’s like a kid in a candy store. Every script is like a new adventure and it shows on the screen. So, as an actor, being invited on his playground, so to speak, is an honor. This is really one of the franchises, one of the movies that is most fun to shoot. Not only is the cast amazing and fun to work with, Paul’s energy sort of transcends and it translates down to everyone on set so it’s not really work. It’s playing. It’s a lot of fun.
And your character is a basketball player. And he got to have a little bit of hangtime by capturing that plane…
Kodjoe: That’s right.
That moment where he jumps up in the air.
Kodjoe: Yeah.
Any moments like that [in this one]?
Kodjoe: Actually this movie is going to be much more action oriented than the last one. There’s a lot of great fight sequences that we’ve shot so far. The next 8 or 9 days we’re just going to be fighting. We got Nick Powell onboard who is probably the best stunt coordinator on the planet. He’s done everything from The Last Samurai to Gladiator to Braveheart and he’s incredible. So him and Paul together is like a lethal combination. I’m so sore I can hardly move.
What kind of fighting is [involved]?
Kodjoe: It’s sort of a mixture of Krav Maga, kickboxing, Muay Thai. It’s a lot of kicks and just fast moves. I fight like 8 different guys at one time. And Milla [Jovovich] has two different fight scenes that are just ridiculous. I mean literally. They’re like 12 minutes a piece or something.
So there’s a lot less gunplay?
Kodjoe: There’s a lot of gunplay still. The gunplay is incorporated in the fight scenes. You’re dealing with a new generation of zombies that mutated and are harder to kill now. So it’s not just a gunshot that’s necessary, but way more.
Can you talk about the guns a little bit?
Kodjoe: Oh man. It’s like, I’m not an expert but you can hold them like this (mimes holding a gun) and go (gun noise) “ka ka ka ka”. Those kind of guns. We have guns that go “pow pow” and we have guns that you put them on your shoulder and they take out a while city block. I mean everything. It’s unbelievable. Did Milla talk to you about the chase scene? In the car? It’s incredible. I don’t think that’s ever been done onscreen before.
Who’s being chased?
Kodjoe: We’re being chased. Me and Milla and Johann [Urb] and Kevin [Durand]. We’re all in the car together. We spent like 5 days in the car together.
Is it the Rolls Royce thing?
Kodjoe: Exactly. And that is just unbelievable. And they’re all coming after us. This whole army of undead. You know [they’re] motorized now and lethal with like these creatures. It’s amazing. And Paul, you know, he literally shot the movie. He animated it and finished it. So every frame of the movie has already been produced so we can actually watch what we’re doing before we’re doing it and it’s just the second time I’ve worked like this. When I was shooting Undercovers with J.J. [Abrams] he had the same animated sort of storyboarding. He’s got a couple of geeks in his office who do that. It’s incredible. You could really release that as an animated movie and it looks fantastic.
When you’re talking about the car chase sequence did you guys do it practically on a street as opposed to a car sitting on a stage on a green screen? You guys actually shot it out on the streets somewhere?
Kodjoe: It’ll look like that. We shot a couple of the exteriors here in the backlot [for] Red Square. But a lot of it was done on a green screen. On this insane catapult like -
Gimble?
Kodjoe: Gimble. Exactly. There’s a lot of yelling and screaming by Paul to let us know what’s coming at us. To the left, to the right and in front of you. And exploding. “Fire!” There was one take, it’s going to be in the outtakes for sure, because when he screams, “180 to the left!” you have to lean right. Literally the whole take, everyone was going different directions in the car! We were laughing hysterically. It’s so funny.
As the grosses go up and you’re bringing new audience members in for each film, what about this film do you think will be the most attractive to someone who hasn’t seen any of the prior films?
Kodjoe: They’ve done an amazing job prepping the audience. Even in cases where they haven’t seen the first 16 movies. So it’s sort of a standalone movie as well. So I think the action aspect is going to be a huge selling point. He’s just been doing stuff that he hasn’t done before. Like stuff that blew me away. It’s like, “Wow!” It’s going to be incredible. And Paul is a master of using 3D technology to elevate content rather than replace it. A lot of filmmakers who are not as used to using 3D, 3D becomes [their] sort of story point and I think that’s missing the point. If you use 3D to elevate a story and to give the movie a certain look that will make it better that’s how you’re supposed to use 3D. And Paul is a master of that. So this time around I think he’s just going to take it to the next level. It’s just going to be exponentially better. And bigger.
A lot of the characters have a good version and a bad version. A dual thing. Do you have a bad version?
Kodjoe: If I’m bi-polar? Of course. Totally. I think everyone’s character is flawed to a certain point. I think the situations that he puts us through are so unreal you’re always discovering nuances in your character. But in terms of mutants or cloning, my character hasn’t been subjected to that yet. But I wouldn’t be surprised if in the next movie I don’t grow some horns and start eating people or something. Who knows? I don’t know. We’ll see.
With the storytelling and horror element, what’s the difference between doing a movie like Resident Evil and Nurses, which you just did?
Kodjoe: (laughs). Did you hear anything about Nurses?
No. Nurse 3D?
Kodjoe: Yeah, that was interesting. That was very interesting. It’s a completely different movie. Nurse 3D is like a, I don’t even know what that is. It’s like a sociopathic sort of crime thriller with lots of blood and gore and Resident Evil is fantastic, out of this world, post-apocalyptic. It has to do with creatures that no one’s ever seen before. So it’s a completely different genre. Both are fun. I like to do a variation of things. I don’t like to be stuck in one specific genre, because if it’s one specific genre I’ll get to play that specific character over and over again. So I was looking forward to doing something different, which I did in Nurse. And obviously, Luther is a completely different character for me. I’m sort of usually the leading man romantic comedy type guy, in the eyes of Hollywood. So I was really happy to be able to do this.
Are you one of the unfaithful guys the Nurse comes after?
Kodjoe: I play the detective who’s after her.
It sounds wild.
Kodjoe: It is very wild. To say the least.
I would imagine you meet a lot of people who have played the Resident Evil games and want to talk to you. What do fans who run into you want to talk about?
Kodjoe: Well after they get over the initial, you know, anger that I wasn’t in the video games – and they’re appalled usually that I’m in the movie without being in the video game – after we get over that first hump then we make up. They’re intrigued. They love the movies. They’re excited. Actually, the creators of the games came to set and said they’ve gotten a lot of response from people saying they want to see the Luther character in the video games. So we’ll see, maybe I’ll end up in the video games now.
It is funny how people who love the video games try and hate on the movie, but they still watch the movies anyway.
Kodjoe: Of course. That’s the nucleus of their life (everyone laughs). How can we dare differ from the direction of the video games have gone in? You go to those conventions? It’s hysterical. It’s literally about life and death. People tearing up and screaming. It’s unbelievable. It’s very serious so you have to be very serious when you talk about it.
Are you caught up on the games? Do you catch the references when Paul throws them at you?
Kodjoe: [shakes his head “no”].
I gotta ask. You never know who’s a closeted gamer.
Kodjoe: No, we grew up in Germany and my mother was a psychologist and she was completely against any type of video games or anything in the house. I was like totally flipping. So I was an athlete, I was never into video games unfortunately.
The ending of the 4th film has a big setup. A big finale with 100 planes coming in. And we’re hearing that the beginning of this film plays a little bit with the time of that if you will -
Kodjoe: It plays with the time?
Yeah, Jeremy [Bolt] was saying that it’s not as linear as the 4th film.
Kodjoe: Well, it starts where the last one ends.
Exactly.
Kodjoe: What’s the question?
They’re saying that this one isn’t as linear. That it jumps around.
Kodjoe: Oh, I see what you mean. It has to do with the mythology as well. Because I think one of the things that I was lucky to be a part of is sort of this new incarnation of Resident Evil. I think starting with Resident Evil 4 it’s sort of a new franchise. And Paul also says that. That he thinks starting with 4,5 and 6 it’s a new type of Resident Evil where there’s a lot of mythology, there’s a lot of secrets that are revealed and other things that people don’t understand. And he’s also, when he writes, he’s also looking forward and looking ahead to possible storylines and secrets that might come out in the movie after. So there’s a lot of back and forth and there’s a lot of “is this a real person or not? Who am I fighting now? Is this a clone?”
Have you talked to Paul about the 6th one? Does this seem intrinsically connected with that film?
Kodjoe: Yeah, it is. It’s also connected just from an economic standpoint because Sony is very excited about this franchise. So there were actually talks about shooting both of them at the same time, back to back. Which they abandoned at the last minute.
So the script for the next one actually exists?
Kodjoe: I don’t think he’s written it but I think it’s very prominent in his head. He’s told me about it, so I think he already knows in broad strokes what the 6th one is going to look like.
It seems like you guys have a lot of fun. It seems like a family atmosphere. When you go to other sets sometimes it seems kind of intense.
Kodjoe: Did you go to the Nurse set?
Can you talk more about your star (Paz de la Huerta) in that one?
Kodjoe: Don’t get me started.
Have you seen her twitter account?
Kodjoe: I’m not talking about her (laughter). I don’t even remember her.
It’s a 55 day shoot and obviously you’re not in every scene, so what have you been doing in Toronto?
Kodjoe: You, come on with the numbers. 100 planes… I feel like I’m being tested. It’s like the SAT’s all over again.
You’ve filmed here before. What do you recommend to someone who’s never been here before?
Kodjoe: Come to Toronto. I love Toronto. I really do. I’ve traveled all over the world, I’ve lived everywhere, and I think Toronto is one of the only truly culturally diverse places in the world. People say New York, but New York during the day looks like it’s diverse. But as soon as the clock strikes 6PM, everyone goes in their respective holes. Here you can actually see family portraits with like 5 different ethnicities. And people seem to have figured it out. The whole world is going to look like this in 50 years, but I love Toronto. I love that I can go to different parts of the city and eat different kinds of food. Hear different kinds of music. And everyone seems to be open minded about it and cool. And unless it’s 5 degrees out, it’s one of my favorite cities in the world. No doubt. The summers here? I love it.
Is there a certain place here you’d recommend to people who have never been here?
Kodjoe: In Toronto?
Yeah.
Kodjoe: York Grill. Beaches. Danforth, I love. What else? I love the theater district. There’s so much culture here, too. It’s just great. It’s a nice sort of blend between European culture and American sort of principles. It’s not as American as the US. In education, the healthcare system, everything is a little bit better in the states. It’s closer to what I’m used to where I grew up.
This is obviously going to carry you into the holidays. Do you have anything lined up after the 1st of the year?
Kodjoe: Actually, I’m going to take some time off because my wife is about to star in “A Streetcar Named Desire” on Broadway. She’s going to play Blanche DuBois. She’s going to be there for four months so I’m going to be with the kids in LA and go and visit.
Who’s playing Stanley?
Kodjoe: Blair Underwood is playing Stanley. And Wood Harris is playing Mitch, who’s also great. You know him from The Wire. He was a big kingpin [Avon Barksdale] in The Wire.
Does the film…? If it follows the script from the film how’s the direction on stage going to be?
Kodjoe: It’s Emily Mann who is incredible. If you know anything about theater she’s one of the top directors on Broadway and she’s going right from Tennessee Williams and I can’t wait. I think it’s going to be incredible. And for my wife, like obviously for any actress, it’s a dream role.
Like the film business, having or producing a Broadway show, even when you get to Broadway the odds of being successful are 1 in 20 if you’re lucky.
Kodjoe: Well actually, you know what? Funnily enough this is going to be the first time it’s going to be an African-American cast on Broadway [for this play]. It’s never been done before. We did the same thing three years ago with “Cat on a Hot Tin Roof.” It was me and James Earl Jones and Giancarlo Esposito from Breaking Bad. And it was tremendously successful. They went right from Broadway to the West End of London. And it’s the same producer, so they’re hoping it’s going to be just as successful.
Are there any new creatures in this film that you’re excited about?
Kodjoe: In “Streetcar?” (people laugh) Yeah, Stanley, he mutates halfway through the 2nd act. Yeah there’s a couple of very exciting creatures that I can’t reveal otherwise she’s (Karen) just gonna jump down my throat.
When you put that [picture] on Twitter did you all of a sudden get a few phone calls?
Kodjoe: I got a lot of phone calls from the studio threatening me. Telling me to take the picture off Twitter. No, the anticipation is definitely amazing. And huge. And there’s a lot of creatures we haven’t seen before. Some from the video [game] that we sort of made bigger. I saw some of the stuff and I was like, “Whoa!” Plus with the technology now, look at the stuff that’s out, it’s getting better and better. It looks really real. And Paul is a master so I’m sure it’s going to be incredible. The stuff that I’ve seen is incredible.
Were you involved in the stuff they were shooting in Red Square?
Kodjoe: Yeah, yeah.
Talk about shooting in Red Square, that’s such an amazing place.
Kodjoe: It was cool. It was great. They pay so much attention to detail. They literally paved the whole, I mean I don’t know how big – the size of a football field, with cobblestone just to duplicate that. And the whole storefront of this Moscow department store. it looks incredible. It looks really amazing. We shot there for a couple of days.
On a soundstage.
Kodjoe: Well, it’s outside.
Why do you think the Resident Evil movies have done so well whereas other video game adaptations from Hollywood have failed?
Kodjoe: Good question. I don’t think there’s a formula. I think it’s just a roll of the dice. But I also think that Paul is a great storyteller. I think sometimes people rely too much on the video game as a content that will stand alone. There are certain elements that have to fit for it to come alive. People want to root for somebody. People want to be invested in somebody. I think Milla is the perfect hero to carry this franchise. She brings everything to the table. She brings hardcore “kickassness”, that’s a word I just made up. She brings sensibility, she brings a layered character, she brings Clint Eastwood-ness to the character.
Meaning what?
Kodjoe: Meaning (affects Eastwood voice) “she talks like this”. Which is cool. When we first started rehearsing she was doing her thing, and I was doing my thing which was like 300 times bigger. And I was thinking she was sort of saving it. But she kept doing it. And I was like, “Wow!” So I went and looked at the take and I looked like a clown. I was like “I need to tone this down real quick.” No, she’s incredible. So she’s the anchor and she pulls it all together. And also this post-apocalyptic thing that people always sort of romanticize in a way also has a lot to do with it. But, you know, it’s also luck. You never know. You just never know. I think now that we’ve sort of got into a nice rhythm, starting with number 4 the awareness has changed from just sort of provincial video game fans to the actual general public. That audience has been turned on to it.
Which is weird because it’s usually diminishing returns by the time people get to 5.
Kodjoe: Yeah, but I think the video game audience was huge in the beginning but now it’s caught on to general audiences. So, like you said, the other way around I think. So I think it’s going to grow. And then there’s going to be a movie that’s called Luther West 3D: Luther West and Nurse. [SOURCE]

If you saw Resident Evil: Extinction, you’re probably wondering how Oded Fehr is returning as the character Carlos Olivera in Resident Evil: Retribution. It’s an easy answer: cloning. However, before you start to think that his character is going to be a good guy that teams up with Alice (Milla Jovovich) to kick some Umbrella ass, it’s not that straight forward of an answer. As Olivera told a group of visiting online reporters last month on set:
“The interesting thing is, I come back as two different guys on this one. There’s a dynamic to the relationship with Milla’s character, and then there’s the other side. He’s working for the Umbrella again.”
As I said, last month I got to visit the set of the fifth Resident Evil when the production was filming in Toronto and participated in a group interview with Fehr. During the interview he talked about when he first found out he’d be returning to the franchise, what it’s like to play two versions of the same character, if he gets to fight himself, working in the 3D format, the action scenes, and so much more.
Oded Fehr: Now I hear you’re shooting [Resident Evil] 5 without me? What the heck’s going on? And she was so cute. She was like, ‘Blah, dah, bah, bah, blah.’ You know? ‘We’ve got to call Paul [W. S. Anderson] right now.’ She didn’t want to say anything because she knew already that they were bringing me back in. So we met up with Paul that night, I think. And we had dinner that night. And he was like, ‘Yeah. We’re bringing you back in.’ So, I came back from the dead.
How? How are you brought back from the dead? Obviously you’re not the only one. We’re seeing characters from the first film being brought in as well.
Fehr: Yeah!
So if I posed it as, ‘Are you going to get to continue your relationship with Milla [Jovovich]’s character, as they were alluding to in Part 3, or are you on the side of evil?
Fehr: Well, the interesting thing is that in a way I do, and in a way I don’t. See, because I kind of come back twice on this one. I think you had a hundred Millas on the last one. So obviously, you can have more Carloses and more Ones and more Rains. The interesting thing is, I come back as two different guys on this one. There’s a dynamic to the relationship with Milla’s character, and then there’s the other side. He’s working for the Umbrella again. So the answer is both.
So that allows you to have some fun with the character.
Fehr: Yeah. It’s great. I get to play two different characters. It’s fun. Two opposing sides.
Do you fight yourself in the film?
Fehr: Do I fight myself in the film? No. I’m not that lucky.
And you’re getting to work with Paul as a director this time, too. Because the last two that you were in—
Fehr: Yeah, but you know, number three he was there the entire time. I think there was a time where the director was out sick for three or four days, so I actually ended up working with him then. And he was so closely involved that it felt like you were working with him anyway. He’s a great guy. He’s a lot of fun. Really nice. It’s a great atmosphere on set. He’s got a good eye and knows what he wants. It’s fun.
How’s the 3D process on this movie for you?
Fehr: It’s complicated. The funny thing about it is, I always look at the steady-cam guys. When the steady-cam was still young, in the early days of steady-cam, I was in the beginning of my career. And I remember these guys carrying these big cameras—film cameras. They were not yet made for the steady-cam. They were big and heavy, and they were lugging these things around. And then, cameras became smaller and more compact. And then, boom! We moved into digital. Digital came in., and it was all big, and wires, and everything. And now, digital went so compact—it’s amazing! All of a sudden, steady-cams…they have an easier life again. And bam! Now we’re 3D, and they’ve got two cameras set up, with two sets of lenses, and two everything. And it’s heavier than it’s ever been.
Literally, it’s like we went back to the 1920s. But it’s amazingly complex and really cool. And as a guy who loves tech—a techie kind of geek—it’s a lot of fun to watch, and it’s really fascinating and interesting. I don’t know if you guys sat on set and saw…the guys constantly with a laser beam going on the screen to see the depth. It’s a lot of fun. It slows everything down a little bit. You get a little bit spoiled with the digital—shooting TV with digital—all of a sudden, a reload takes about [snaps] forty-five second. It’s done, and you can go and go and go. And now…you have to kind of stop and slow down and wait. It’s interesting. The whole ‘checking the gate.’ When we think about rotary phones, or things like that, or rolling down a window, and [how] our kids will never know what ‘to roll down a window’ actually means…it’s the same thing every time they say ‘checking the gate.’ There is no gate to check. It’s like ‘rerun the video.’ It’s kind of cool. It’s [one of] these things from the past that you know you experienced, and nobody else will. These young people won’t.
Can you talk a little bit about working with Paul? How he approaches the material and talks to you about characters? And how serious he is about this story that comes from a videogame series?
Fehr: I think these movies…they’re not the highest on deep drama and backstories and all the rest of it. They’re a popcorn fun ride, where, if they can stick some romance in it, and suggestions, and things like that, it’s a lot of fun. It’s just a fun movie, and I think that’s his approach about it. He’s extremely open to any kind of suggestions you might have, or anything like that. And he really concentrates on keeping the fun in it. Having the different characters. Having Rain, who Michelle [Rodriguez] plays. She plays Bad Rain and Good Rain, which is really funny. She’s like this tough girl, weapons specialist killer thing. And then, on the other hand, she’s this tree-hugger, Prius-driving, sweet girl. You know what I mean? So, he brings all that fun in there. And I think that’s his approach while filming as well. He loves keeping the fun and the spark in it. He surrounds himself with people he loves working with. Most of the people that are here are people he worked with on previous movies. So it’s a really great, nice set to be on.
[Unintelligible question]
Fehr: No, I think Michelle’s character and myself are the only ones that—I want to make sure that I’m saying it correctly—yeah, we’re the only ones that have the two characters. Sienna [Guillory]’s character has that spider thing stuck to her chest, which kind of controls her thoughts, as you saw in the last movie with Ali Larter’s character. So, she is a good person caught in a bad person’s body, kind of thing.
Have you seen any of the 3D footage assembled together?
Fehr: No. I haven’t seen the 3D assembled together. We see the 3D immediately while we’re shooting, so you can go and see the back-plays with the glasses, and everything. I’ve seen scenes that they were cutting together while we were doing second unit, and we had to find what it is that we had to add, or what’s missing. So we’ll see the little sequence and know what it is that we need to add in there. But that’s never in 3D. That’s just 2D. Just from one of the cameras.
Where do we first meet you in the film? Where do we get introduced?
Fehr: We get introduced to Carlos’ Todd in a very simple suburbanized home. And he’s just the husband. Just a dad and a husband, and a regular ol’ nice guy.
So are we getting prequel elements to this story? Is this kind of a prequel sequel? Eh? Or is this an Umbrella Corporation Home?
Fehr: Well…[Makes noises] Uh…neh…nuh…yes. And no.
Is this film building to sort of a climax for the franchise? Or do you see it continuing on past this?
Fehr: I don’t know. I think so. I mean, I think the idea is to do—there’s one more movie that I know Paul definitely has in mind. [He] has this idea of this huge crescendo, a beautiful thing. But you know, when we did the third one, I thought that would be a huge crescendo beautiful thing. It just seems that people love watching the movies. Especially number four—it was more successful than number three. It’s like, ‘Well, if people like it, we’ll just keep bringing it back!’ It’s interesting working with Colin [Salmon]. Because Colin keeps saying [how they] shot this little independent movie in Germany, and nobody imagined that it would be so successful. And it is. I think it’s one of the most successful franchises. Right? People love it and it’s a lot of fun. It’s great. It’s interesting; I saw the movies to refresh myself with the series, and it’s like you’re watching Milla grow from a young kid in the first movie into this gorgeous woman in number four. This elegant, older, more mature woman, whereas in the first one, she looks like a kid. It’s kind of cool.
How does this film top the other entries that you’ve been in? Does it allow you to do anything new, action-wise? Is there anything that you’re really excited to see?
Fehr: I think the fact that I get to play the two different characters is the main thing. The movie is like anything else: once you’ve got a big enough ensemble, it spreads out. So there’s not as much…I’m not nearly as involved on this one as I was on number two or number three, really. So, I’m kind of more a part of the gang. And then I’ve got the sequence in the beginning that we talked about. But it’s the fact that I get to play the two different characters, which is a lot of fun.
Do you get to do any crazy wirework or fight sequences, or is it all guns blazing for you?
Fehr: This time, it was mainly more guns blazing. There’s a lot of concentration on the women fighting each other. So us guys, we get to be just tough guys shooting. But I got hung on the wires here and there. It’s fun.
This is a fifty-five day shoot. You obviously have some downtime. What have you been doing in Toronto?
Fehr: I’ve been traveling home quite a bit when I can. When I can’t, I’ve driven to Montreal. I love Toronto. We shoot Covert Affairs here as well. We shot number two here. So I’m back and forth to Toronto a lot. I’ve got to admit, I watch a little bit of the UFC fights. But what I love about Toronto, I love walking in Toronto. I just walk all over all the time. I absolutely adore the city. There’s a restaurant that I go to—every once in a while I’ll have the driver stop for me and pick up food from there. And every time I say, ‘Yeah, I walk here a lot. I walk to get my lunch here,’ and they’re like, ‘It’s an hour away!’ I’m like, ‘Yeah, it’s great!’ [Laughs] I love it. It’s a college town. It’s a beautiful town to walk. A lot of people are walking. It’s gorgeous. And when you come from a place like Los Angeles, you really appreciate walking.
How has it been working with some of the cast members who you haven’t seen in a while? It’s almost like a big reunion tour.
Fehr: It’s great! It’s really lovely. It’s a really nice, lovely bunch of people. I think Michelle—I missed it!—I think Michelle deejayed here on Saturday, which I missed because I went to Montreal. I’d never been to Montreal. I’ve been here, like, a million times, in Toronto. I’d never been to Montreal, and I decided, ‘That’s it. It’s my last weekend here. I’ve got to get out and go to Montreal.’ But yes. [They’re] the nicest people. We laugh a lot. We go out a lot. Eat a lot. It’s fun. It’s really lovely.
In Extinction, you guys were up against, kind of, new ‘super-zombie’ things in the desert. There were new creatures.
Fehr: Wasn’t that Apocalypse?
NO! NO!
Fehr: Extinction…is that Number Three?
Yeah.
Fehr: [Laughs] There you go.
When you guys are in Vegas.
Fehr: When we’re in Vegas! Yes! Absolutely!
The effects teams did some really cool ‘super-zombies,’ where they were holed up in these big boxes, or something like that. Do you guys go up against anything new in this one, in terms of a creature or creature effects?
Fehr: Yes. Now, that’s a complicated question for me. The problem is that we never…I’m on the bad guys side. So we are the ones who are unleashing them, more than having to fight with them. So, I get the description, but it just goes right over my head, to be totally frank with you. It’s like, ‘Oh, so what do we got? Something coming out of the face? And claws? Oh, this one is up in the chamber, and he’s kind of a super-licker-something, jumping across the thing? And he’s got them in a kind of a cocoon thing?’ Which is very cool…but I’ll wait until I see it on the movie screen, because I have no idea what they’re talking about. So, because I’m on the bad side on this one, I don’t have as much interaction with them. To be totally frank with you, when we were in the desert, and you would have asked me, I would still have gone, ‘So, there’s something really big and scary coming out of that box. I’m not entirely sure what it is because I can’t see anything. But I really have to try and kill it and shoot it.’ I’m not a huge gamer. I think people who really play the games can recognize it and know what the characters are. But I really haven’t played the games since the second one.
You mentioned that you play two different versions of your character, and also that Paul is thinking for one more film. Do either of your versions survive? And as Paul said, ‘If we make a sixth, you’d be around.’
Fehr: I can’t say things like that! Do either of my things survive?
The Resident Evil movies are known for killing off characters. As you are familiar with.
Fehr: That’s a very good possibility. But I shouldn’t tell you. Should I? I shouldn’t tell you what happens!
Even if both of them die, you could come back. As Paul said to you, ‘If we make a final one, you’d be around.”
Fehr: Of course, but I don’t think anybody knows one hundred percent. He has an idea of what he wants to do. All I can tell you is that I love Paul and we have a great time. He found a way to bring me back on this one, maybe he will on the sixth one. I don’t know. I hope there will be a sixth one. I have no idea. We’ll see.
Which of the two do you like playing the best? Do you have a favorite of the two?
Fehr: That I did? Or the characters?
The characters.
Fehr: Oh, it’s difficult to say. I think the good guy, because he’s almost like a throwback to a 1950s kind of character. It’s very un-Resident Evil kind of scenes. Very sweet.
Are you in pastels, and is it all campy?
Fehr: Yeah, maybe. It’s really nice. Very relaxed and nice. And then everything goes wrong.
Does the ‘50s version of your character have kids in this thing? Or is it just you and a wife? How is that?
Fehr: Yeah. We have a kid. Played by Ariana, who is very sweet. Little girl. Very sweet little girl.
How much of that do we get? That character. The good one. How much of that is in the movie.
Fehr: Oh, I don’t know. Not too much. There’s enough. Not too much. We’re not taking the movies and flipping them on their heads, and going into the 1950s. But it’s fun. It’s nice. Hopefully it will take the audience on a journey they didn’t expect. [SOURCE]